Makerspace All The Things

Every conference I’ve attended in the last year and a half has offered a session on Makerspaces. For the uninitiated, Makerspaces are places were community members can plan and create projects. Many of these spaces have an engineering design focus where participants can use tools to build creations. A better overview of Makerspaces is documented here: http://makerspace.com. The attention given to finding ways to empower kids and adults to create projects is awesome. It gets at the heart of what Seymour Papert called Constructivism, where a learner actively creates understanding through experience and reflection. The number and variety of these spaces are growing geometrically (my favorite...

Games and Learning: A Review of A Theory of Fun

A few weeks ago a colleague sent an email to the faculty asking about banning students’ use of electronic devices during their recess time. This email was in response to a rainy indoor recess, where several students fired up their devices and started playing Minecraft. He was concerned about how these games might be impacting their social interaction and learning. The email inspired several other faculty members to share their support of a ban on electronics. Ever since then, I’ve been questioning the relationship between games and learning. More specifically I’ve been reading the book A Theory of Fun for...